Bryce 5

Intro

About this Training CD
What is Bryce 5?
Whats New in Bryce 5?
Using Bryce Help
Bryce Terminology
Web Resources

Getting Started

System Requirements
Installing Bryce 5
Opening the application
Opening Bryce Documents
Creating New Bryce Documents
Setting Up the Bryce Window
Customizing the Interface (work area)
Quick Overview of the Work Area
How To Use Various Interface Elements
How To Work With a Bryce Scene
Place Objects
Move & Transform Objects
Delete Objects
Saving and Closing Bryce Documents

Interface

The Bryce Window
The Working Window
The Control Palette
The Create Palette
The Edit Palette
The Sky and Fog Palette
The Display Palette
The Animation Controls
The Selection Palette
The Materials Lab
The Sky Lab
The Pictures Window
The Deep Texture Editor
The Advanced Motion Lab
The Pre-Set Libraries
Pull Down Menus
Graphic Buttons

Tutorial 1 Basic Scene

Overview of Tutorial
Create a Terrain and Transform / Add Materials
Create a Volumetric Sky and Change Attributes
Add Some Objects to the Scene / Make a Model / Group it
Create Some Trees and Rocks
Adjust the Light in the Scene
Animate the Elements of the Scene
Render a Frame Then Render the Animation
Summary

Creating Objects

Overview of the Object Types Chapter Overview
Procedural v.s. Primative
How to Create Primative Objects
Object Placement
Selecting & Deselecting Objects
Creating and Using Families
Using the Selection Palette
Creating Boolean Objects
Using the Presets Library
Infinite Planes
Infinite Slabs
Terrains
Trees
Stones
Symetrical Latices
Metaballs
Pict Objects & Working with Pictures
Geometric Paths
Importing Objects
Importing Objects
Summary

Editing Terrains

Creating a Terrain
Editing Terrains - How to Open the Terrain Editor
Overview of the Terrain Editor Interface
Using the Terrain Editor Tools
Using the Paint Brush
Filtering Terrains
Creation Models
Picture Terrains
Using Color and Clipping as a Visual Tool with Terrains
Saving Terrains
Exporting Terrains
Summary

Editing Trees

Opening the Tree Lab
Overview of the Tree Lab Interface
Min Max Sliders
Branch Trunk Settings
Tree Settings
Foliage Settings
Tree Memory Dots
Summary

Using Materials

The Structure of Materials
Surface Materials
Volume Materials
Material Components
The Pictures Editor
Shading Modes
Using Materials Presets
Materials Example

Textures

The Structure of Textures
Component Output
Texture Tips
Summary

Objects in 3d Space

3D Space Defined / Coordinate Systems
Transforming Objects
Object Heirachies
Summary

The Sky Lab

Sun and Moon Tab
Cloud Cover Tab
Atmosphere Tab

Lighting

Overview of Lights
Placing Lights
Lighting Lab

Using Cameras

What is the Camera?
Camera Properties
Animating the Camera

Rendering

What is Raytracing
Rendering a Scene
Setting Up a Render
Rendering Animations
Network Rendering
Batch Rendering
How to Speed Up Rendering

Animating

What is Animation?
Creating an Animation
Using the Animation Tools
Motion Paths
Animation Features
Efficient Animation Techniques
Tracking Objects
Using Heirachies to Create Complex Movement
What Can Be Animated?
Quicktime VR and Creating Panoramas

Addendum

What Byce 5 looks Like on Other OSs
What Bryce Lightning Looks Like on the Client Computer
Web Links in Bryce
The Nano Preview Explained